Loot System

Scouting
When a new opponent first appears on your world map, you can choose to scout it and then attack it. After you scout an opponent home land for the first time, the amount of available loot is determined. This amount will sometimes change each time your scout of the land. It remains the same for as long as that base is on your World Map, so you can plan and manage your Resources. You can see the available loot by tapping the base after your first scout.

Enemy Home Lands
The amount of loot available from enemy's HQ lands is determined from the amount of Gold Storages and Food Storages that the player has at the time of your scout of the land.

Black Fortress Lands
The base amount of loot available from Black Fortress's HQ Lands is also fixed. Everyone receives the same base amount from beating a certain Black Fortress land. These base amounts of available loot can be defined later.

Dr. Black Portal Stages
The base amount of loot available from Dr. Black Portal  stages is fixed. The base amount available never changes from event to event.

Gold Mine Lands
When you defeat a  Gold Mine land, the only loot you receive is any loot that is uncollected from the production building on the land at the time of your scout of the  Gold Mine  after the base is taken by another player. The amount can change if yet another player captures the same base and you scout the base again.

Farm Lands
When you defeat a  Farm land, the only loot you receive is any loot that is uncollected from the production building on the land at the time of your scout of the   Farm  after the base is taken by another player. The amount can change if yet another player captures the same base and you scout the base again.

Expedition
Raid enemy expedition ships to claim precious power stones and materials. The ship is sent from enemy 's HQ lands to collect resources.